![]() After his third Roar he will attempt to cast Shadow Nova ability (only happens if Storm Rider was one of the active drakes). Once Halfus reaches 50% of his health he will start casting Furious Roar which he does 3 times in a row stunning the raid and dealing damage each time, this ability cannot be interrupted. ![]() Killing drakes will apply a stacking debuff called Dragon’s Vengeance on Halfus that makes him take 100% more damage, this should help you beat the enrage timer. Next target to look for will be one of the drakes you released and all dps should focus on him, after he is dealt with all focus turns to Halfus and the hard part is over. Stacking both Halfus and the adds in the same place will help you get the most out of your AoE abilities, this will allow you to deal with whelps in the shortest time possible since they have lower health than the rest. Assigning someone to this task is advisable in order to prevent the drake from casting it. Another thing to look out for from the start is the ability granted by Storm Rider which is Shadow Nova, it does a lot of damage but can be interrupted. In the case of having Slate Dragon as one of the active ones your tanks will have to trade aggro in order to lose their stacked healing debuff. Using misdirect or tricks of the trade should make it easier for your tank to accomplish this. Whelp cage should also be opened at this point and they should be tanked by the same tank working on the drake. In any case it should be similar to following :įrom the start you want one of the tanks on Halfus and other tanking one of the drakes, drakes to consider releasing are Storm Rider and Nether Scion since they are the ones granting strongest abilities to Halfus. ![]() Some combinations of drakes are harder then others. Raid setup depends on the combination of active drakes and classes available to players. Orphaned Emerald Whelps grant Proto-Behemoth the Scorching Breath ability, killing these will reduce the damage dealt by the Proto-Behemoth by 750, this effect stacks 8 times.Time Warden allows the Proto-Behemoth to cast fireballs at players, releasing him will slow down Behemoths actions making it easier to dodge his ability.Releasing this one will debuff Halfus with reduced hit chance, attack speed and damage by 25%. Nether Scion will grant Halfus frenzied assault ability which will increase his attack speed by 100%.Releasing this drake will affect Halfus with creeping paralysis which will cause him to petrify for 12 seconds occasionally. ![]() Slate Dragon grants Halfus the ability to apply a stackable debuff that reduces healing taken by 6% each time he hits his target.Releasing this drake reduces the cast time of Shadow Nova and makes it easier to interrupt it. Storm Rider activates Halfus’s Shadow Nova ability.As with Halfus he is also able to benefit from some of the buffs granted by other drakes. Proto-Behemoth is the unattackable drake flying nearby raining fire upon players.Each week random three out of five of these drakes will be active and this will determine which special abilities Halfus will have (in Heroic mode all five are active). One of the first things you’ll notice as you enter the chamber are enslaved drakes. This encounter is interesting because it changes each reset. Our guide will focus on a 10 man normal version of the fight. Halfus Wyrmbraker, ettin imbued with unnatural power and stamina by Cho’gall is the first boss in the Bastion of Twiligh and one of the easier to beat (both in normal and heroic difficulty).
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